Most often, browser games are developed for marketing campaigns of brands and GameFi projects. We have enough experience to implement such projects and below we have compiled a portfolio of several games. which we invite you to familiarize yourself with.
Who do we develop games for?
Two possible scenarios for starting game development:
Scenario 1
You already have an idea and maybe even a Game Design Document. Our team conducts an audit, highlights weaknesses if necessary, and proposes a solution. After the formed vision of the product and synchronization of both parties (Client, Contractor), we calculate the cost and development time. Next, we move on to the development of a custom browser game.
Scenario 2
You do not have an idea or it is abstractly formulated by general desires. In this case, we will analyze the market and develop several concepts that are close to your vision of the game. Based on one of the concepts, we will write a Game Design Document and then work on Scenario 1.
Pay for results
Development is divided into several stages and you make an advance payment only for the first stage. The remaining amount is paid upon receipt of work.
Estimate of works
We will carry out a free estimate and make an estimate in the table. You will know exactly how much and for what you pay: a list of all works, number of hours and cost
Free concept
Let’s write a basic document with a description of the idea and examples. Just leave a request on the site
Acquaintance. Forming a vision for the project – the better we understand the idea of the project and the task, the better we will do our job. Possible meetings in Moscow and online conferences
Terms of Reference (TOR) is the basis of a future game or program. TK is the DNA of the project. Yes, it’s a lot of letters, numbers, graphs and pictures. Yes, it is difficult, boring and uninteresting. Therefore, we ourselves will make a technical specification for your game or program.
Game or software development is not just programming. This is the creation of a complex system in which there are a lot of gears and each affects a dozen others. We can write another hundred pages about development, but we will not waste your time. We love and know how to develop
When the project is ready and you can “touch” it, there are still a lot of little things that you want to implement to make the project more beautiful and enjoyable – this is polishing. The release is a publication, now players and customers can download the game or application and enjoy
After the release, everything is just beginning – you understand whether the goal of the project has been achieved: how much money the game brings in, how often users make in-app purchases, etc. At this stage, the project may need tech. support, updates, etc.